DocumentCode
2270567
Title
Hierarchical common-sense interaction learning
Author
Rovatsos, Michael ; Lind, Jürgen
Author_Institution
Knowbotic Syst., Frankfurt, Germany
fYear
2000
fDate
2000
Firstpage
239
Lastpage
246
Abstract
We describe a hierarchical learning approach for effective coordination in repeated games based on a common-sense decomposition of the “coordination problem”. In contrast to most other research on mechanism design and game-learning, we concentrate on breaking down the top-level problem into simpler learning tasks concerned with learning utility functions, best-response strategies and cooperation potentials. We also report on empirical results with the layered learning architecture LAYLA that is constructed using these sub-components in a resource-load balancing scenario. The positive results show that the approach deserves further investigation, although a number of (possibly problem-inherent) difficulties illustrate the limitations of learning approaches in real-world applications
Keywords
common-sense reasoning; decision theory; game theory; learning (artificial intelligence); multi-agent systems; LAYLA; best-response strategies; common-sense learning; cooperation potentials; hierarchical learning; interaction learning; layered learning architecture; repeated games; resource-load balancing; utility functions; Algorithm design and analysis; Autonomous agents; Mathematical analysis; Multiagent systems; Open systems;
fLanguage
English
Publisher
ieee
Conference_Titel
MultiAgent Systems, 2000. Proceedings. Fourth International Conference on
Conference_Location
Boston, MA
Print_ISBN
0-7695-0625-9
Type
conf
DOI
10.1109/ICMAS.2000.858459
Filename
858459
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