DocumentCode :
2276507
Title :
Visual resolution and spatial performance: the trade-off between resolution and interactivity
Author :
Smets, Gerda J F ; Overbeeke, Kees J.
Author_Institution :
Fac. of Ind. Design Eng., Delft Univ. of Technol., Netherlands
fYear :
1995
fDate :
11-15 Mar 1995
Firstpage :
67
Lastpage :
73
Abstract :
A series of experiments is reported in which subjects performed a search-and-act spatial task in conditions of reduced resolution and exploratory freedom. Images were produced using miniature cameras, comparing static camera position, passive camera movement, and head-coupled immersive VR/teleoperation conditions. By using cameras and real light, time lags could be avoided. Video processors were used to artificially reduce spatial, and temporal resolutions. Results show that although spatial and intensity resolutions are very important in static viewing conditions, like those of traditional image-producing computer graphics, subjects can complete the puzzle in head-mounted (VR-like) conditions with resolutions as little as 18×15 pixels. Furthermore results show that animation of the image viewpoint does not always improve spatial performance when the animation is not user-controlled; in some conditions performance actually got worse by adding passive movement
Keywords :
cameras; computer displays; computer graphic equipment; games of skill; interactive video; psychology; virtual reality; visual perception; animation; exploratory freedom; head-coupled immersive VR/teleoperation conditions; head-mounted conditions; image viewpoint; image-producing computer graphics; images; intensity resolution; miniature cameras; passive camera movement; puzzle; real light; reduced resolution; resolution/interactivity trade-off; search-and-act spatial task; spatial performance; spatial resolution; static camera position; static viewing conditions; temporal resolution; video processors; visual resolution; Animation; Cameras; Displays; Head; Humans; Image resolution; Pixel; Psychology; Spatial resolution; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Annual International Symposium, 1995. Proceedings.
Conference_Location :
Research Triangle Park, NC
Print_ISBN :
0-8186-7084-3
Type :
conf
DOI :
10.1109/VRAIS.1995.512481
Filename :
512481
Link To Document :
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