DocumentCode
2278253
Title
Vivid tennis player rendering system using broadcasting game videos
Author
Chen, Chieh-Li ; Lai, Jui-Hsin ; Chien, Shao-Yi
Author_Institution
Dept. of Electr. Eng., Nat. Taiwan Univ., Taipei, Taiwan
fYear
2010
fDate
19-23 July 2010
Firstpage
1085
Lastpage
1090
Abstract
Image-based rendering has been highly developed for its wide applications such as view synthesis and special effects in movies. In this paper, we proposed a tennis player rendering system synthesizing diverse player action/motion based on extracted database from broadcasting game videos. The system gathers database by retrieving the player from videos and synthesizes various kinds of player action/motion according to the user´s instructions. The results show that the proposed rendering system can render smooth action/motion transition with satisfactory visual effect. For further applications, the proposed system can be used in interactive tennis games with image textures.
Keywords
computer games; rendering (computer graphics); broadcasting game videos; extracted database; image based rendering; vivid tennis player rendering system; Cost function; Databases; Games; Generators; Rendering (computer graphics); Videos; Visual effects; image-based rendering; morphing; motion rendering; tennis video;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo (ICME), 2010 IEEE International Conference on
Conference_Location
Suntec City
ISSN
1945-7871
Print_ISBN
978-1-4244-7491-2
Type
conf
DOI
10.1109/ICME.2010.5582612
Filename
5582612
Link To Document