Title :
Brancusi, neo-plasticism, and the art of designing speech-recognition applications
Abstract :
Designing over-the-phone speech-recognition systems requires that designers have a design methodology and philosophy that enables them to understand how to research, design, evaluate and re-design their application.
Keywords :
design engineering; software engineering; speech recognition; Constantin Brancusi; design methodology; design philosophy; neo-plasticism; speech-recognition applications; Art; Birds; Blades; Design methodology; Process design; Production; Robustness; Subspace constraints; Testing; Usability;
Conference_Titel :
Automatic Speech Recognition and Understanding, 2001. ASRU '01. IEEE Workshop on
Print_ISBN :
0-7803-7343-X
DOI :
10.1109/ASRU.2001.1034577