DocumentCode
2279136
Title
Brancusi, neo-plasticism, and the art of designing speech-recognition applications
Author
Kotelly, Blade
fYear
2001
fDate
2001
Firstpage
9
Lastpage
14
Abstract
Designing over-the-phone speech-recognition systems requires that designers have a design methodology and philosophy that enables them to understand how to research, design, evaluate and re-design their application.
Keywords
design engineering; software engineering; speech recognition; Constantin Brancusi; design methodology; design philosophy; neo-plasticism; speech-recognition applications; Art; Birds; Blades; Design methodology; Process design; Production; Robustness; Subspace constraints; Testing; Usability;
fLanguage
English
Publisher
ieee
Conference_Titel
Automatic Speech Recognition and Understanding, 2001. ASRU '01. IEEE Workshop on
Print_ISBN
0-7803-7343-X
Type
conf
DOI
10.1109/ASRU.2001.1034577
Filename
1034577
Link To Document