DocumentCode
2281377
Title
Gesture motion programming by applying robot motion hierarchy structure for the educational/entertainment robot Engkey
Author
Kim, Jaewoo ; Chun, Kyoung Soo ; Kwon, Dong-Soo
Author_Institution
Human-Robot Interaction Res. Center, Korea Adv. Inst. of Sci. & Technol., Daejeon, South Korea
fYear
2012
fDate
21-23 May 2012
Firstpage
36
Lastpage
39
Abstract
Educational/entertainment robots are usually designed to perform various gesture motions for nonverbal communication or interaction with humans[1]. This paper proposed a robot motion programming methodology by applying three-level robot motion hierarchical structure and a gesture variation method that can easily apply emotional attributes (Joy, Normal or Sad) to a robot´s gesture. Experiments and evaluation tests are conducted with a graphical robot motion simulator and a real robot named Engkey, which is developed to carry out several tasks for interactive English education in elementary school or interactive games for elderly people.
Keywords
computer games; educational institutions; educational robots; entertainment; human-robot interaction; motion control; Engkey educational-entertainment robot; elderly people; elementary school; emotional attribute; gesture motion programming; gesture variation method; graphical robot motion simulator; human interaction; interactive English education; interactive game; joy emotion; nonverbal communication; normal emotion; robot motion hierarchy structure; sad emotion; Hardware; Joints; Programming profession; Robot motion; Wheels; Educational robot; Emotional robot gesture expression; Entertainment robot; Human-Robot Interaction; Robot gesture motion;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Robotics and its Social Impacts (ARSO), 2012 IEEE Workshop on
Conference_Location
Munich
ISSN
2162-7568
Print_ISBN
978-1-4673-0481-8
Type
conf
DOI
10.1109/ARSO.2012.6213395
Filename
6213395
Link To Document