• DocumentCode
    2281526
  • Title

    The Innovation of Education Brought Forward by Educational Games

  • Author

    Yanhong, Wang ; Liming, Luo ; Lifang, Liu

  • Author_Institution
    Sch. of Inf. Sci. & Technol., Capital Normal Univ., Beijing, China
  • Volume
    2
  • fYear
    2010
  • fDate
    6-7 March 2010
  • Firstpage
    620
  • Lastpage
    622
  • Abstract
    The combination of education and games is an inevitable tendency in the information age. Educational games have injected new power to education, causing various changes. This study focuses on the innovation of teaching content, teaching manners, teacher-student relationship brought forward by educational games, to the end of understanding educational games from a different point of view.
  • Keywords
    computer aided instruction; computer games; teaching; education innovation; educational games; teacher-student relationship; teaching content; teaching manners; Computer networks; Computer science; Computer science education; Educational technology; IP networks; Information science; Motion pictures; Stress; TV; Technological innovation; change; education; educational games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Education Technology and Computer Science (ETCS), 2010 Second International Workshop on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-1-4244-6388-6
  • Electronic_ISBN
    978-1-4244-6389-3
  • Type

    conf

  • DOI
    10.1109/ETCS.2010.185
  • Filename
    5458807