DocumentCode
2281526
Title
The Innovation of Education Brought Forward by Educational Games
Author
Yanhong, Wang ; Liming, Luo ; Lifang, Liu
Author_Institution
Sch. of Inf. Sci. & Technol., Capital Normal Univ., Beijing, China
Volume
2
fYear
2010
fDate
6-7 March 2010
Firstpage
620
Lastpage
622
Abstract
The combination of education and games is an inevitable tendency in the information age. Educational games have injected new power to education, causing various changes. This study focuses on the innovation of teaching content, teaching manners, teacher-student relationship brought forward by educational games, to the end of understanding educational games from a different point of view.
Keywords
computer aided instruction; computer games; teaching; education innovation; educational games; teacher-student relationship; teaching content; teaching manners; Computer networks; Computer science; Computer science education; Educational technology; IP networks; Information science; Motion pictures; Stress; TV; Technological innovation; change; education; educational games;
fLanguage
English
Publisher
ieee
Conference_Titel
Education Technology and Computer Science (ETCS), 2010 Second International Workshop on
Conference_Location
Wuhan
Print_ISBN
978-1-4244-6388-6
Electronic_ISBN
978-1-4244-6389-3
Type
conf
DOI
10.1109/ETCS.2010.185
Filename
5458807
Link To Document