• DocumentCode
    2284627
  • Title

    Fast hog feature computation based on CUDA

  • Author

    Chen Yan-ping ; Li Shao-zi ; Lin Xian-ming

  • Author_Institution
    Cognitive Sci. Dept., Xiamen Univ., Xiamen, China
  • Volume
    4
  • fYear
    2011
  • fDate
    10-12 June 2011
  • Firstpage
    748
  • Lastpage
    751
  • Abstract
    Histogram of oriented gradients (HOG) is one of the most popular descriptors used for pedestrian detection, but this descriptor has its own drawback. Like most sliding window algorithms it is very slow, making it unsuitable for many real-time applications. This paper proposes a parallel implementation of the HOG algorithm. It bases on CUDA (compute unified device architecture) platform that could use parallel computing of graphic processing unit (GPU). The time consumption of HOG running on the GPU and on the CPU is compared by experiments in this paper. The results demonstrate that the HOG on GPU performs better than the HOG running on CPU, and is approximate 10 times speedup.
  • Keywords
    computer graphic equipment; coprocessors; gradient methods; object detection; parallel processing; traffic engineering computing; CUDA; fast hog feature computation; graphic processing unit; histogram of oriented gradients; parallel computing; pedestrian detection; sliding window algorithms; CUDA; GPU; HOG; pedestrian detection;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science and Automation Engineering (CSAE), 2011 IEEE International Conference on
  • Conference_Location
    Shanghai
  • Print_ISBN
    978-1-4244-8727-1
  • Type

    conf

  • DOI
    10.1109/CSAE.2011.5952952
  • Filename
    5952952