DocumentCode
2284627
Title
Fast hog feature computation based on CUDA
Author
Chen Yan-ping ; Li Shao-zi ; Lin Xian-ming
Author_Institution
Cognitive Sci. Dept., Xiamen Univ., Xiamen, China
Volume
4
fYear
2011
fDate
10-12 June 2011
Firstpage
748
Lastpage
751
Abstract
Histogram of oriented gradients (HOG) is one of the most popular descriptors used for pedestrian detection, but this descriptor has its own drawback. Like most sliding window algorithms it is very slow, making it unsuitable for many real-time applications. This paper proposes a parallel implementation of the HOG algorithm. It bases on CUDA (compute unified device architecture) platform that could use parallel computing of graphic processing unit (GPU). The time consumption of HOG running on the GPU and on the CPU is compared by experiments in this paper. The results demonstrate that the HOG on GPU performs better than the HOG running on CPU, and is approximate 10 times speedup.
Keywords
computer graphic equipment; coprocessors; gradient methods; object detection; parallel processing; traffic engineering computing; CUDA; fast hog feature computation; graphic processing unit; histogram of oriented gradients; parallel computing; pedestrian detection; sliding window algorithms; CUDA; GPU; HOG; pedestrian detection;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Automation Engineering (CSAE), 2011 IEEE International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4244-8727-1
Type
conf
DOI
10.1109/CSAE.2011.5952952
Filename
5952952
Link To Document