DocumentCode
2289025
Title
Game Theoretic Packet Scheduling to Combat Non-Cooperativeness in Wireless Mesh Networks
Author
Kong, Zhen ; Kwok, Yu-Kwong ; Wang, Jiangzhou
Author_Institution
Dept. of EEE, Hong Kong Univ., Kowloon
fYear
2008
fDate
17-20 June 2008
Firstpage
162
Lastpage
167
Abstract
In many practical scenarios, wireless mesh clients are autonomous and thus, may exhibit non-cooperative behaviors due to self-interests. For instance, a client may report bogus channel information to a mesh router in order to gain resource allocation advantages. Such non-cooperative behaviors are practicable as the client device´s software could be modified by the user. In this paper, we analyze the impact of these rationally selfish and non-cooperative behaviors on the performance of packet scheduling algorithms in wireless mesh networks. Using a mixed strategy game theoretic model, we found that the traditional rate maximizing packet scheduling algorithms can lead non-cooperative clients to an undesirable Nash equilibrium, in which the wireless channel is used inefficiently. Motivated by this observation, we propose a novel repeated game theoretic approach to optimize packet scheduling and achieve efficient equilibria.
Keywords
game theory; packet radio networks; scheduling; Nash equilibrium; bogus channel information; game theory; mesh router; packet scheduling; wireless mesh networks; Algorithm design and analysis; Computer networks; Distributed computing; Game theory; Nash equilibrium; Radio spectrum management; Resource management; Scheduling algorithm; Throughput; Wireless mesh networks; QoS; fairness; game theory; non-cooperative behaviors; packet scheduling; wireless mesh networks;
fLanguage
English
Publisher
ieee
Conference_Titel
Distributed Computing Systems Workshops, 2008. ICDCS '08. 28th International Conference on
Conference_Location
Beijing
ISSN
1545-0678
Print_ISBN
978-0-7695-3173-1
Electronic_ISBN
1545-0678
Type
conf
DOI
10.1109/ICDCS.Workshops.2008.33
Filename
4577776
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