Title :
Video realistic avatar for virtual face-to-face conferencing
Author :
Chang, Yao-Jen ; Chien, Chien-Chia ; Chen, Yung-Chang
Author_Institution :
Dept. of Electr. Eng., Nat. Tsing Hua Univ., Hsinchu, Taiwan
Abstract :
Facial animation standardized by MPEG-4 provides a common form of description and transmission for talking head related applications. With animated talking heads, a virtual conferencing system can be created by providing a 3-D virtual environment for face-to-face communication and casual navigation. Not only bit-rate consumption is reduced, 3-D visualization is also provided which greatly improves the sense of presence when compared to conventional video conferencing system. An integrated architecture is presented by taking advantage of 2-D video coding and 3-D model-based coding to create video realistic avatars for virtual face-to-face conferencing system. Preliminary experimental results indicate more than 4 dB improvement in PSNR can be achieved at the same bit rate when compared to conventional video coding. The incorporation of 3-D facial models also enables rendering from arbitrary viewpoints for use in a virtual conferencing system.
Keywords :
code standards; computer animation; data compression; rendering (computer graphics); telecommunication standards; teleconferencing; video coding; virtual reality; 2D video coding; 3D facial models; 3D model-based coding; 3D visualization; MPEG-4; PSNR; bit rate; bit-rate consumption; casual navigation; face-to-face communication; facial animation; integrated architecture; rendering; talking head related applications; video realistic avatar; virtual face-to-face conferencing system; visual perception; Avatars; Bit rate; Facial animation; MPEG 4 Standard; Navigation; PSNR; Video coding; Videoconference; Virtual environment; Visualization;
Conference_Titel :
Multimedia and Expo, 2002. ICME '02. Proceedings. 2002 IEEE International Conference on
Print_ISBN :
0-7803-7304-9
DOI :
10.1109/ICME.2002.1035359