Title :
Axial representation for modelling 3D shapes
Author_Institution :
Dept. of Mech. & Autom. Eng., Chinese Univ. of Hong Kong, Shatin, China
Abstract :
This paper presents a technique for representing animal models in terms of a set of axial curves. An object or an animal model is defined as the union of a set of different parts. Each part of the object is represented in an axial space defined by an axial curve-pair-a primary curve and an orientation curve. A hierarchy of axial curve-pairs defines the relative positions and orientations of different parts of the object. The shape of the object can be modified by adjusting the axial curve-pairs. Adjusting the axial curve-pairs according to some motion constraints produces different postures of an animal model. This technique is particularly suitable for modelling animals such as fishes and snakes
Keywords :
computational geometry; computer animation; curve fitting; solid modelling; 3D shape modelling; animal models; animation; axial curves; axial representation; motion constraints; orientation curve; primary curve; Animation; Automation; Automobiles; Deformable models; Humans; Marine animals; Shape; Skeleton; Skin; Solid modeling;
Conference_Titel :
Information Visualization, 2000. Proceedings. IEEE International Conference on
Conference_Location :
London
Print_ISBN :
0-7695-0743-3
DOI :
10.1109/IV.2000.859788