• DocumentCode
    2291922
  • Title

    Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting

  • Author

    Pronost, Nicolas ; Multon, Franck ; Li, Qilei ; Geng, Weidong ; Kulpa, Richard ; Dumont, Georges

  • Author_Institution
    State Key Lab. CAD&CG, Zhejiang Univ., Hangzhou
  • fYear
    2008
  • fDate
    22-24 Sept. 2008
  • Firstpage
    276
  • Lastpage
    283
  • Abstract
    This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user´s order can be modeled as targets and commands, the system searches a database for the most convenient behavior. In order to avoid using a huge database that can deal with any kind of situation, we propose to associate this searching process to an adaptation module. Hence, even if the selected motion is not perfectly suited with the situation, it can be adapted in order to reach accurately the target specified by the user. This framework is illustrated with a kung-fu fighter example. Two people are involved in this example: the user and the supervisor. The user is displacing in the real environment while the position of his head is tracked in real-time thanks to reflective markers. The virtual opponent follows the displacement of the user to stay close to him. At any time, the supervisor can ask the virtual character to kick or punch the user. Our system automatically searches for the convenient motion in an average-size database (75 motions compared to hundreds of motions required for motion graphs) and adapts it to the current situation.
  • Keywords
    computer animation; computer games; human computer interaction; virtual reality; interactive animation; motion graphs; virtual characters; virtual kung-fu fighting; virtual reality; Animation; Computational modeling; Computer simulation; Databases; Delay; Humans; Morphology; Production; Target tracking; Virtual reality; Virtual Human; motion retargeting; motion retrieval;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds, 2008 International Conference on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    978-0-7695-3381-0
  • Type

    conf

  • DOI
    10.1109/CW.2008.33
  • Filename
    4741311