DocumentCode :
2292189
Title :
A Realistic Chat Environment for Virtual Avatars in Cyber Space
Author :
Park, Soo-Hyun ; Ji, Seung-Hyun ; Ryu, Dong-Sung ; Cho, Hwan-Gue
Author_Institution :
Dept. of Comput. Sci. & Eng., Pusan Nat. Univ., Busan
fYear :
2008
fDate :
22-24 Sept. 2008
Firstpage :
383
Lastpage :
388
Abstract :
Chat is a crucial function in current virtual worlds. Since virtual worlds are becoming increasingly popular, we need a realistic and efficient communication framework for multi-agents participating in a virtual world. This paper proposes a unified communication framework for multiple avatars in a virtual world, (e.g., second-life). Current chat systems in virtual worlds provide a set of special communication protocols such as pairwise, group and secret chat, independently. Therefore, modern virtual communication systems have adapted artificial chat techniques such as ´one-to-one chat´ and ´group chat´ to a virtual 3-D space. Our framework exploits spatial relationships (distance, and viewing vector) between several agents, without including a specialized chat protocol layer in communication. The main contribution of our work is threefold. First, we propose a realistic and unified communication framework which enables ´complete chat´ and ´partial chat´ in terms of spatial relationships between avatar agents without including an additional communication protocol. Second, we propose a single greedy algorithm to find an optimal position in 3-D virtual space which optimizes chat availability. Third, our system reconstructs a dialogue graph which maintains all transcripts in the form of directed graphs with temporal (dialogue sequences) and spatial information (physical positions) about communicating agents.
Keywords :
avatars; directed graphs; electronic messaging; greedy algorithms; multi-agent systems; protocols; artificial chat techniques; complete chat; cyber space; dialogue graph; dialogue sequences; directed graphs; greedy algorithm; group chat; multi-agents framework; one-to-one chat; partial chat; realistic chat environment; second-life; special communication protocols; virtual avatars; virtual communication systems; virtual worlds; Avatars; Computer science; Graphics; Greedy algorithms; Information technology; Internet; Multimedia systems; Protocols; Robustness; Second Life; Chat; Virtual World;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Cyberworlds, 2008 International Conference on
Conference_Location :
Hangzhou
Print_ISBN :
978-0-7695-3381-0
Type :
conf
DOI :
10.1109/CW.2008.71
Filename :
4741326
Link To Document :
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