Title :
TREG Usability Tests: Evaluating a Training Game in Second Life
Author :
Vega, K. ; Pereira, Antonio ; Robichez, G. ; Fuks, H.
Author_Institution :
Dept. de Inf., Pontificia Univ. Catolica do Rio de Janeiro (PUC-Rio), Rio de Janeiro, Brazil
Abstract :
TREG is a training game which simulates various activities in software requirements workshop technique based on the book “Requirements by Collaboration”. It was developed in Second Life, a virtual world that gives the possibility to create an immersive collaborative educational experience. This study evaluated TREG using the usability metrics for games: interface, game mechanisms and game play. The purpose of this paper is to present our process and results of the usability tests for evaluating the user experience in the game.
Keywords :
computer games; groupware; psychology; virtual reality; TREG usability test; game mechanisms; immersive collaborative educational experience; software requirements workshop technique; training game; virtual world; Second Life; TREG; Testes de Usabilidade; jogos de treinamento;
Conference_Titel :
Collaborative Systems - Simposio Brasileiro de Sistemas Colaborativos (SBSC), 2010 Brazilian Symposium of
Conference_Location :
Belo Horizonte
Print_ISBN :
978-1-4244-8445-4
Electronic_ISBN :
978-0-7695-4239-3
DOI :
10.1109/SBSC.2010.17