• DocumentCode
    2299577
  • Title

    Simulation-Based Game Learning Environments: Building and Sustaining a Fish Tank

  • Author

    Tan, Jason ; Biswas, Gautam

  • Author_Institution
    Dept. of EECS & ISIS, Vanderbilt Univ., Nashville, TN, USA
  • fYear
    2007
  • fDate
    26-28 March 2007
  • Firstpage
    73
  • Lastpage
    80
  • Abstract
    This paper describes an approach, where an exploration-based simulation environment for conducting and observing science experiments is combined with a game environment to provide a learning environment that supports learning with understanding and transfer. We describe the components of the learning environment that includes active controls to create an "inspectable" simulation, and a formative assessment scheme that aids monitoring and learning for novice learners. A preliminary experiment demonstrates the effectiveness of the simulation environment. In future, we will extend this environment by linking it to our teachable agent system, Betty\´s Brain, and develop a simulation-based "game" environment that includes a sequence of challenges to further motivate the student and expand their learning abilities.
  • Keywords
    computer aided instruction; computer games; student experiments; exploration-based simulation environment; fish tank; novice learner; science experiments; simulation-based game learning environment; Analytical models; Brain modeling; Computational modeling; Computer science education; Computer simulation; Context modeling; Intersymbol interference; Marine animals; Monitoring; Problem-solving;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Game and Intelligent Toy Enhanced Learning, 2007. DIGITEL '07. The First IEEE International Workshop on
  • Conference_Location
    Jhongli City
  • Print_ISBN
    0-7695-2801-5
  • Type

    conf

  • DOI
    10.1109/DIGITEL.2007.44
  • Filename
    4148834