• DocumentCode
    2299688
  • Title

    Functional Fun with Tangible User Interfaces

  • Author

    Fontijn, W. ; Hoonhout, J.

  • fYear
    2007
  • fDate
    26-28 March 2007
  • Firstpage
    119
  • Lastpage
    123
  • Abstract
    This paper describes how fun can be used to maximize the learning potential of smart toys using tangible interfaces. Based on the purpose of fun, three orthogonal core sources of fun, accomplishment, discovery and bonding, are presented and linked to child development. This link is illustrated with two examples of tangible electronic games.
  • Keywords
    computer aided instruction; user interfaces; child development; functional fun; tangible electronic game; tangible user interface; Animals; Bonding; Computer interfaces; Conferences; Costs; Education; Europe; Feedback; Games; User interfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Game and Intelligent Toy Enhanced Learning, 2007. DIGITEL '07. The First IEEE International Workshop on
  • Conference_Location
    Jhongli City
  • Print_ISBN
    0-7695-2801-5
  • Type

    conf

  • DOI
    10.1109/DIGITEL.2007.26
  • Filename
    4148841