DocumentCode :
2299688
Title :
Functional Fun with Tangible User Interfaces
Author :
Fontijn, W. ; Hoonhout, J.
fYear :
2007
fDate :
26-28 March 2007
Firstpage :
119
Lastpage :
123
Abstract :
This paper describes how fun can be used to maximize the learning potential of smart toys using tangible interfaces. Based on the purpose of fun, three orthogonal core sources of fun, accomplishment, discovery and bonding, are presented and linked to child development. This link is illustrated with two examples of tangible electronic games.
Keywords :
computer aided instruction; user interfaces; child development; functional fun; tangible electronic game; tangible user interface; Animals; Bonding; Computer interfaces; Conferences; Costs; Education; Europe; Feedback; Games; User interfaces;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Game and Intelligent Toy Enhanced Learning, 2007. DIGITEL '07. The First IEEE International Workshop on
Conference_Location :
Jhongli City
Print_ISBN :
0-7695-2801-5
Type :
conf
DOI :
10.1109/DIGITEL.2007.26
Filename :
4148841
Link To Document :
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