DocumentCode :
2299717
Title :
Development of an immersive training vest
Author :
Bodenhamer, Andrew S. ; Dagli, Cihan H. ; Corns, Steven M. ; Guardiola, Ivan G.
Author_Institution :
Missouri Univ. of Sci. & Technol., Rolla, MO, USA
fYear :
2012
fDate :
27-27 April 2012
Firstpage :
173
Lastpage :
177
Abstract :
Teams of students across four semesters have serially designed subsystems to be integrated into a cohesive immersive training vest system for military applications. The vest enhances the ability to provide realistic and real-time feedback on both battlefield effects (e.g. weapons fire) as well as performance information (e.g. correct/incorrect cultural response). The integrated system provides improved capabilities for real time training performance feedback though the following technology development efforts: robust zigbee wireless mesh networking, composite plate-mounted tactor motors for haptic feedback, hand/arm gesture tracking, and indoor location tracking. These technologies have been developed and tested as subsystems and are being integrated into a mock training facility at Missouri S&T for up to 15 individual trainees. The system development has been undertaken by an interdisciplinary student and faculty team relying on expertise in Systems Engineering, Electrical and Computer Engineering, Computer Science, and Mechanical and Aerospace Engineering. The system was primarily developed as an applied exercise for a series of two introductory graduate-level courses for Systems Engineering. Thus students followed a comprehensive design process; from requirements derivation, functional analysis, guided trade studies, interface control, etc. towards a final detailed design. The students were personally mentored by faculty and PhD students, as well as industry mentors from the Boeing Company through a structured three phase design review process. Students applied analytical tools for system optimization and simulation to derive design parameters and estimate system performance against technical requirement thresholds. Currently, the subsystems have been prototyped and tested to meet functional requirements and the full integrated system is expected to be completed by May 2012 and will begin design validation at that time.
Keywords :
Zigbee; aerospace engineering; computer science education; educational courses; electrical engineering education; further education; gesture recognition; haptic interfaces; mechanical engineering; military systems; systems engineering; wireless mesh networks; Boeing Company; Missouri S&T; PhD students; aerospace engineering; arm gesture tracking; battlefield effects; cohesive immersive training vest system; composite plate-mounted tactor motors; comprehensive design process; computer engineering; computer science; electrical engineering; faculty team; functional analysis; haptic feedback; indoor location tracking; integrated system; interdisciplinary student team; interface control; mechanical engineering; military applications; mock training facility; real time training performance feedback; real-time feedback; robust zigbee wireless mesh networking; structured three phase design review process; subsystem design; system optimization; systems engineering; technology development effort; Ad hoc networks; Educational institutions; Sensors; Systems engineering and theory; Training; Vibrations; Wireless communication;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Systems and Information Design Symposium (SIEDS), 2012 IEEE
Conference_Location :
Charlottesville, VA
Print_ISBN :
978-1-4673-1285-1
Type :
conf
DOI :
10.1109/SIEDS.2012.6215154
Filename :
6215154
Link To Document :
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