• DocumentCode
    2299932
  • Title

    Do Children Understand Binary Numbers by Electric Card Game?

  • Author

    Mitsuhara, H. ; Ogata, Hiroaki ; Kanenishi, K. ; Yano, Yuichiro

  • Author_Institution
    Inst. of Technol. & Sci., Tokushima Univ., Japan
  • fYear
    2007
  • fDate
    26-28 March 2007
  • Firstpage
    191
  • Lastpage
    192
  • Abstract
    This paper describes the card game enhanced learning where a child learns how to translate a binary number to the corresponding decimal number by playing Concentration (one of popular card games) with some children. We developed the prototype system of computer-based Concentration that substitutes RFID cards for the playing cards. We demonstrated the prototype system at an educational event for children. From the demonstration, we observed that the participants (children) enjoyed the Concentration and had interest in binary numbers.
  • Keywords
    computer aided instruction; entertainment; Concentration card games; RFID cards; binary numbers; decimal numbers; electric card game; enhanced learning; playing cards; Computer science education; Educational products; Information technology; Learning systems; Personal digital assistants; Pervasive computing; Prototypes; RFID tags; Radiofrequency identification; Ubiquitous computing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Game and Intelligent Toy Enhanced Learning, 2007. DIGITEL '07. The First IEEE International Workshop on
  • Conference_Location
    Jhongli City
  • Print_ISBN
    0-7695-2801-5
  • Type

    conf

  • DOI
    10.1109/DIGITEL.2007.22
  • Filename
    4148857