• DocumentCode
    2300343
  • Title

    Three approaches to terrain rendering

  • Author

    Butler, Timothy

  • Author_Institution
    Visual Inf. Technol. Inc., Plano, TX, USA
  • fYear
    1991
  • fDate
    20-24 May 1991
  • Firstpage
    926
  • Abstract
    Three alternative approaches to terrain rendering are presented in historical order. Polyhedral computer graphics, image warping, and image ray tracing are compared in terms of their relative strengths and weaknesses. Image ray tracing is found to be superior for fully accurate rendering of continuously changing terrain. Image warping is superior for approximate rendering of gradually changing terrain. Polyhedral graphics is superior for fully accurate rendering of man-made objects superimposed on terrain
  • Keywords
    computer graphics; computerised picture processing; approximate rendering; image ray tracing; image warping; polyhedral graphics; terrain rendering; Application software; Computer graphics; Cultural differences; Hardware; IEC standards; ISO standards; Ray tracing; Rendering (computer graphics); Robustness; Terrain mapping;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Aerospace and Electronics Conference, 1991. NAECON 1991., Proceedings of the IEEE 1991 National
  • Conference_Location
    Dayton, OH
  • Print_ISBN
    0-7803-0085-8
  • Type

    conf

  • DOI
    10.1109/NAECON.1991.165866
  • Filename
    165866