• DocumentCode
    2300773
  • Title

    Nonpolygonal isosurface rendering for large volume datasets

  • Author

    Durkin, James W. ; Hughes, John E.

  • Author_Institution
    Program of Comput. Graphics, Cornell Univ., Ithaca, NY, USA
  • fYear
    1994
  • fDate
    17-21 Oct 1994
  • Firstpage
    293
  • Abstract
    Surface-based rendering techniques, particularly those that extract a polygonal approximation of an isosurface, are widely used in volume visualization. As dataset size increases though, the computational demands of these methods can overwhelm typically available computing resources. Recent work on accelerating such techniques has focused on preprocessing the volume data or postprocessing the extracted polygonization. The algorithm presented, concentrates instead on streamlining the surface extraction process itself so as to accelerate the rendering of large volumes. The technique shortens the conventional isosurface visualization pipeline by eliminating the intermediate polygonization. We compute the contribution of the isosurface within a volume cell to the resulting image directly from a simplified numerical description of the cell/surface intersection. The approach also reduces the work in the remaining stages of the visualization process. By quantizing the volume data, we exploit precomputed and cached data at key processing steps to improve rendering efficiency. The resulting implementation provides comparatively fast renderings with reasonable image quality
  • Keywords
    approximation theory; computational geometry; data structures; data visualisation; feature extraction; rendering (computer graphics); cached data; cell/surface intersection; dataset size; image quality; isosurface visualization pipeline; large volume datasets; nonpolygonal isosurface rendering; numerical description; polygonal approximation; rendering efficiency; streamlining; surface extraction; surface-based rendering techniques; volume cell; volume visualization; Acceleration; Computer graphics; Data mining; Data visualization; Image quality; Isosurfaces; Pipelines; Rendering (computer graphics); Streaming media; Surface fitting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization, 1994., Visualization '94, Proceedings., IEEE Conference on
  • Conference_Location
    Washington, DC
  • Print_ISBN
    0-8186-6627-7
  • Type

    conf

  • DOI
    10.1109/VISUAL.1994.346306
  • Filename
    346306