DocumentCode
2301508
Title
Assessing Nurses´ Acceptance of a Serious Game for Emergency Medical Services
Author
Vidani, Alberto Cabas ; Chittaro, Luca ; Carchietti, Elio
Author_Institution
Dept. of Math & Comput. Sci., Univ. of Udine, Udine, Italy
fYear
2010
fDate
25-26 March 2010
Firstpage
101
Lastpage
108
Abstract
Serious games can help in training medical first responders by providing emergency simulations which are always available, safer and possibly cheaper than real-world simulations. However, serious games for training emergency medical services (EMS) nurses must take into account the familiarity of the users with 3D videogames, which could be very low. In this paper, we present a prototype of the serious game we are developing for training EMS nurses in decision making and the results of a user study we have carried out with its intended users. The main purposes of the study were to assess nurses´ acceptance of this kind of application, as well as to collect suggestions and requirements from nurses.
Keywords
computer games; emergency services; medical computing; simulation; training; 3D videogames; emergency medical services; emergency simulations; nurse acceptance assessment; serious games; training; Application software; Computational modeling; Computer simulation; Decision making; Game theory; Management training; Medical services; Medical simulation; Prototypes; Virtual reality; emergency medical services; evaluation; human-computer interaction; serious games; training;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on
Conference_Location
Braga
Print_ISBN
978-1-4244-6331-2
Electronic_ISBN
978-1-4244-6332-9
Type
conf
DOI
10.1109/VS-GAMES.2010.12
Filename
5459932
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