• DocumentCode
    2301508
  • Title

    Assessing Nurses´ Acceptance of a Serious Game for Emergency Medical Services

  • Author

    Vidani, Alberto Cabas ; Chittaro, Luca ; Carchietti, Elio

  • Author_Institution
    Dept. of Math & Comput. Sci., Univ. of Udine, Udine, Italy
  • fYear
    2010
  • fDate
    25-26 March 2010
  • Firstpage
    101
  • Lastpage
    108
  • Abstract
    Serious games can help in training medical first responders by providing emergency simulations which are always available, safer and possibly cheaper than real-world simulations. However, serious games for training emergency medical services (EMS) nurses must take into account the familiarity of the users with 3D videogames, which could be very low. In this paper, we present a prototype of the serious game we are developing for training EMS nurses in decision making and the results of a user study we have carried out with its intended users. The main purposes of the study were to assess nurses´ acceptance of this kind of application, as well as to collect suggestions and requirements from nurses.
  • Keywords
    computer games; emergency services; medical computing; simulation; training; 3D videogames; emergency medical services; emergency simulations; nurse acceptance assessment; serious games; training; Application software; Computational modeling; Computer simulation; Decision making; Game theory; Management training; Medical services; Medical simulation; Prototypes; Virtual reality; emergency medical services; evaluation; human-computer interaction; serious games; training;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on
  • Conference_Location
    Braga
  • Print_ISBN
    978-1-4244-6331-2
  • Electronic_ISBN
    978-1-4244-6332-9
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2010.12
  • Filename
    5459932