• DocumentCode
    2303475
  • Title

    Solving diagramless crossword puzzles

  • Author

    Pershits, Edward ; Stansifer, Ryan

  • Author_Institution
    Dept. of Comput. Sci., North Texas Univ., Denton, TX, USA
  • fYear
    1994
  • fDate
    6-9 Nov 1994
  • Firstpage
    4
  • Lastpage
    10
  • Abstract
    An interesting computational challenge is posed by finding the diagram in diagramless crossword puzzles. We describe two approaches to placing the words in the diagram to form a crossword puzzle, given the “across” and the “down” words. One algorithm systematically tries the possibilities. By discarding partially completed puzzles the solutions for large puzzles can be found in a reasonable amount of time. The second algorithm uses on intelligent search strategy building up the diagram word-by-word. Both methods were programmed in Modula-3, a strongly-typed, object-oriented language. We describe the programs and analyze their performance on a SPARC computer
  • Keywords
    games of skill; object-oriented languages; object-oriented programming; problem solving; search problems; Modula-3; SPARC computer; across words; algorithm; diagramless crossword puzzle solving; down words; intelligent search strategy; partially completed puzzles; performance; programs; strongly-typed object-oriented language; Dictionaries; Genetic algorithms; Grid computing; Humans; Performance analysis;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Tools with Artificial Intelligence, 1994. Proceedings., Sixth International Conference on
  • Conference_Location
    New Orleans, LA
  • Print_ISBN
    0-8186-6785-0
  • Type

    conf

  • DOI
    10.1109/TAI.1994.346521
  • Filename
    346521