DocumentCode
2304546
Title
A Digital Game Development Education Project
Author
Rodrigues, Nuno F. ; Simoes, Ricardo ; Vilaa, Joao L
fYear
2010
fDate
25-26 March 2010
Firstpage
79
Lastpage
82
Abstract
The success of the digital game industry is spawning several undergraduate degrees aiming at the training of digital game developers. Building adequate new courses curricula is not a trivial task and demands a profound analysis of the scientific areas to introduce as well as the dependencies throughout the entire degree. Another important aspect of every academic educational plan are the satellite projects that promote entrepreneurship and provide practical professional experiences to students. This paper presents the main guidelines adopted in the creation of the first digital game development undergraduate degree created in Portugal.
Keywords
computer games; computer science education; academic educational plan; digital game development education project; digital game industry; entrepreneurship; undergraduate degrees; Computer science; Guidelines; Industrial training; Innovation management; Mathematics; Motion pictures; Plastics industry; Polymers; Satellites; Toy industry; Digital Games Development; Education;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on
Conference_Location
Braga
Print_ISBN
978-1-4244-6331-2
Electronic_ISBN
978-1-4244-6332-9
Type
conf
DOI
10.1109/VS-GAMES.2010.14
Filename
5460104
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