DocumentCode :
2304546
Title :
A Digital Game Development Education Project
Author :
Rodrigues, Nuno F. ; Simoes, Ricardo ; Vilaa, Joao L
fYear :
2010
fDate :
25-26 March 2010
Firstpage :
79
Lastpage :
82
Abstract :
The success of the digital game industry is spawning several undergraduate degrees aiming at the training of digital game developers. Building adequate new courses curricula is not a trivial task and demands a profound analysis of the scientific areas to introduce as well as the dependencies throughout the entire degree. Another important aspect of every academic educational plan are the satellite projects that promote entrepreneurship and provide practical professional experiences to students. This paper presents the main guidelines adopted in the creation of the first digital game development undergraduate degree created in Portugal.
Keywords :
computer games; computer science education; academic educational plan; digital game development education project; digital game industry; entrepreneurship; undergraduate degrees; Computer science; Guidelines; Industrial training; Innovation management; Mathematics; Motion pictures; Plastics industry; Polymers; Satellites; Toy industry; Digital Games Development; Education;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on
Conference_Location :
Braga
Print_ISBN :
978-1-4244-6331-2
Electronic_ISBN :
978-1-4244-6332-9
Type :
conf
DOI :
10.1109/VS-GAMES.2010.14
Filename :
5460104
Link To Document :
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