• DocumentCode
    2305360
  • Title

    PlayScrum - A Card Game to Learn the Scrum Agile Method

  • Author

    Fernandes, João M. ; Sousa, Sónia M.

  • Author_Institution
    Dept. Inf., CCTC Univ. do Minho, Braga, Portugal
  • fYear
    2010
  • fDate
    25-26 March 2010
  • Firstpage
    52
  • Lastpage
    59
  • Abstract
    To motivate and engage students and, consequently, improve the quality of learning, some researchers suggest new ways of teaching, including the use of serious games in the classroom. This paper describes PlayScrum, a new card game devised to allow university-level students to learn Scrum, an agile software development method. We present the card game, its rules, and how it supports the main concepts of the Scrum method. We also discuss how PlayScrum was validated, based on questionnaires filled in by master students who have played it.
  • Keywords
    computer science education; games of skill; software development management; software prototyping; PlayScrum; agile software development method; card game; learning quality; scrum agile method; Application software; Education; Process design; Programming profession; Project management; Robustness; Software engineering; Software quality; Software systems; Telecommunications; Scrum; card game; learning; software engineering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on
  • Conference_Location
    Braga
  • Print_ISBN
    978-1-4244-6331-2
  • Electronic_ISBN
    978-1-4244-6332-9
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2010.24
  • Filename
    5460150