DocumentCode
2305360
Title
PlayScrum - A Card Game to Learn the Scrum Agile Method
Author
Fernandes, João M. ; Sousa, Sónia M.
Author_Institution
Dept. Inf., CCTC Univ. do Minho, Braga, Portugal
fYear
2010
fDate
25-26 March 2010
Firstpage
52
Lastpage
59
Abstract
To motivate and engage students and, consequently, improve the quality of learning, some researchers suggest new ways of teaching, including the use of serious games in the classroom. This paper describes PlayScrum, a new card game devised to allow university-level students to learn Scrum, an agile software development method. We present the card game, its rules, and how it supports the main concepts of the Scrum method. We also discuss how PlayScrum was validated, based on questionnaires filled in by master students who have played it.
Keywords
computer science education; games of skill; software development management; software prototyping; PlayScrum; agile software development method; card game; learning quality; scrum agile method; Application software; Education; Process design; Programming profession; Project management; Robustness; Software engineering; Software quality; Software systems; Telecommunications; Scrum; card game; learning; software engineering;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on
Conference_Location
Braga
Print_ISBN
978-1-4244-6331-2
Electronic_ISBN
978-1-4244-6332-9
Type
conf
DOI
10.1109/VS-GAMES.2010.24
Filename
5460150
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