• DocumentCode
    230834
  • Title

    Exploring uncertainty in games

  • Author

    Ciancarini, Paolo

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Bologna, Bologna, Italy
  • fYear
    2014
  • fDate
    8-10 Oct. 2014
  • Firstpage
    1
  • Lastpage
    3
  • Abstract
    Imperfect information games are an excellent example of decision making under uncertainty. In particular, some games have such an immense size and high degree of uncertainty that traditional algorithms and methods struggle to play them effectively. Monte Carlo Tree Search (MCTS) has brought significant improvements to the level of computer players in games such as Go, and it has been used to play imperfect information games as well, but there are certain games with particularly large trees and reduced information in which this class of algorithms can fail, especially in the presence of long matches, dynamic information and complex victory conditions.
  • Keywords
    Monte Carlo methods; computer games; decision making; tree searching; MCTS; Monte Carlo tree search; complex victory conditions; computer players; decision making; dynamic information; imperfect information games; uncertainty; Artificial Intelligence; Computer Chess; Kriegspiel; computer games; uncertainty;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Reliability, Infocom Technologies and Optimization (ICRITO) (Trends and Future Directions), 2014 3rd International Conference on
  • Conference_Location
    Noida
  • Print_ISBN
    978-1-4799-6895-4
  • Type

    conf

  • DOI
    10.1109/ICRITO.2014.7014656
  • Filename
    7014656