• DocumentCode
    2314000
  • Title

    Real-time microfacet billboarding for free-viewpoint video rendering

  • Author

    Goldlücke, Bastian ; Magnor, Marcus

  • Author_Institution
    Max-Planck-Inst. fur Inf., Saarbrucken, Germany
  • Volume
    3
  • fYear
    2003
  • fDate
    14-17 Sept. 2003
  • Abstract
    We present a hardware-accelerated method for video-based rendering relying on an approximate model of scene geometry. Our goal is to render high-quality views of the scene from arbitrary viewpoints in real-time, using as input synchronized video-streams from only a small number of calibrated cameras distributed around the scene. Despite the fact that only a very coarse geometry reconstruction is possible, our rendering approach based on textured billboards preserves the details present in the source images. By exploiting multi-texturing and blending facilities of modern graphics cards, we achieve real-time frame-rates on current off-the-shelf hardware. One of the possible applications of our algorithm is to use it in an inexpensive system to display 3D-videos, which the user can watch from an interactively chosen viewpoint, or ultimately even live 3D-television.
  • Keywords
    rendering (computer graphics); video cameras; video signal processing; calibrated cameras; microfacet billboarding; textured billboards; video-based rendering; Cameras; Displays; Geometry; Graphics; Hardware; Image reconstruction; Layout; Rendering (computer graphics); Solid modeling; Watches;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing, 2003. ICIP 2003. Proceedings. 2003 International Conference on
  • ISSN
    1522-4880
  • Print_ISBN
    0-7803-7750-8
  • Type

    conf

  • DOI
    10.1109/ICIP.2003.1247344
  • Filename
    1247344