DocumentCode
2316257
Title
Traffic and security analysis on Sony Playstation 3
Author
Perelman, Michael ; Ji, Ping ; Chen, Weifeng
Author_Institution
Dept. of Math & Comput. Sci., City Univ. of New York, New York, NY
fYear
2009
fDate
8-11 June 2009
Firstpage
272
Lastpage
275
Abstract
Online games are clearly growing as a significant component of the current and future Internet. As a major online game console, the Sony PlayStation 3 (PS3) produces more and more network traffic. People also begin to use PS3 for emails and Web surfing besides playing games due to its enhanced web capabilities. Recognizing the traffic patterns of PS3 is important to network administrators whereas understanding its security is essential for users. However, traffic and security analysis of PS3 has been either done or unpublished. In this paper, we present our initial efforts on game traffic analysis for PS3 and explore the vulnerabilities of PS3 by testing a few attacking schemes on a PS3 console. The research will benefit both network administrators and PS3 users to understand the PS3 systems better.
Keywords
Internet; computer games; security of data; Internet; Sony Playstation 3; Web surfing; e-mail; game traffic analysis; network administrator; network traffic; online games; security analysis; Computer science; Electronic mail; Games; Internet; Operating systems; Pattern recognition; Security; Telecommunication traffic; Testing; Traffic control;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligence and Security Informatics, 2009. ISI '09. IEEE International Conference on
Conference_Location
Dallas, TX
Print_ISBN
978-1-4244-4171-6
Electronic_ISBN
978-1-4244-4173-0
Type
conf
DOI
10.1109/ISI.2009.5137325
Filename
5137325
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