DocumentCode
2317921
Title
Queueing game models for differentiated services
Author
Dube, Parijat ; Jain, Rahul
Author_Institution
IBM T.J. Watson Res., Hawthorne, NY, USA
fYear
2009
fDate
13-15 May 2009
Firstpage
523
Lastpage
532
Abstract
We develop a framework to study differentiated services when there are competing network providers. We adopt a multi-class queueing model, where providers post prices for various service classes. Traffic is elastic and users are Quality of Service (QoS)-sensitive, and choose a queue and a class with one of the providers. We model the relationship between capacity, QoS and prices offered by service providers in a competitive network services market. We establish sufficient conditions for existence of Nash equilibrium in the multi-class queueing game. We also explore characterization of inefficiency in the multi-class queueing game model. The modeling framework we provide can be used to study important properties of the equilibrium solution which may be exploited to provide useful guidelines for performance planning and pricing strategies for firms competing in network resource markets.
Keywords
DiffServ networks; game theory; pricing; quality of service; queueing theory; Nash equilibrium; differentiated services; multiclass queueing game; multiclass queueing model; network providers; network resource markets; network services; pricing strategy; quality of service; queueing game models; Costs; Delay; Nash equilibrium; Pricing; Quality of service; Stability; Sufficient conditions; Telecommunication traffic; Traffic control; Web and internet services;
fLanguage
English
Publisher
ieee
Conference_Titel
Game Theory for Networks, 2009. GameNets '09. International Conference on
Conference_Location
Istanbul
Print_ISBN
978-1-4244-4176-1
Electronic_ISBN
978-1-4244-4177-8
Type
conf
DOI
10.1109/GAMENETS.2009.5137441
Filename
5137441
Link To Document