• DocumentCode
    2317921
  • Title

    Queueing game models for differentiated services

  • Author

    Dube, Parijat ; Jain, Rahul

  • Author_Institution
    IBM T.J. Watson Res., Hawthorne, NY, USA
  • fYear
    2009
  • fDate
    13-15 May 2009
  • Firstpage
    523
  • Lastpage
    532
  • Abstract
    We develop a framework to study differentiated services when there are competing network providers. We adopt a multi-class queueing model, where providers post prices for various service classes. Traffic is elastic and users are Quality of Service (QoS)-sensitive, and choose a queue and a class with one of the providers. We model the relationship between capacity, QoS and prices offered by service providers in a competitive network services market. We establish sufficient conditions for existence of Nash equilibrium in the multi-class queueing game. We also explore characterization of inefficiency in the multi-class queueing game model. The modeling framework we provide can be used to study important properties of the equilibrium solution which may be exploited to provide useful guidelines for performance planning and pricing strategies for firms competing in network resource markets.
  • Keywords
    DiffServ networks; game theory; pricing; quality of service; queueing theory; Nash equilibrium; differentiated services; multiclass queueing game; multiclass queueing model; network providers; network resource markets; network services; pricing strategy; quality of service; queueing game models; Costs; Delay; Nash equilibrium; Pricing; Quality of service; Stability; Sufficient conditions; Telecommunication traffic; Traffic control; Web and internet services;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Game Theory for Networks, 2009. GameNets '09. International Conference on
  • Conference_Location
    Istanbul
  • Print_ISBN
    978-1-4244-4176-1
  • Electronic_ISBN
    978-1-4244-4177-8
  • Type

    conf

  • DOI
    10.1109/GAMENETS.2009.5137441
  • Filename
    5137441