DocumentCode
231867
Title
Animating wrinkles on cloth based on implicit surface
Author
Lingli Zhou ; Huijian Han
Author_Institution
Comput. Sci. & Technol. Coll., Shandong Univ. of Finance & Econ., Jinan, China
fYear
2014
fDate
19-23 Oct. 2014
Firstpage
1326
Lastpage
1329
Abstract
In order to improve the sense of reality and real-time performance in the process of cloth simulation, a new cloth simulation technology which was instant to generate realistic cloth wrinkles, based on implicit surface, was put forward. First, according to the coarse mesh cloth simulation, we acquire the trend of cloth movement. Then we determine the generated wrinkles area by stretch tensor threshold, and continuous wrinkles area is generated through combining continuous transmission mechanism between frame and frame. Finally, we perform convolution of the surface and the kernel function, and generate the wrinkles of cloth details by using contour function adjustment. The experimental results show that realistic coarse cloth wrinkles can be generated with the proposed approach in the real-time.
Keywords
computer animation; convolution; digital simulation; tensors; virtual reality; cloth movement; cloth simulation process; cloth simulation technology; coarse mesh cloth simulation; continuous transmission mechanism; contour function adjustment; implicit surface; kernel function; real-time performance; realistic cloth wrinkles; stretch tensor threshold; surface convolution; wrinkle area; Abstracts; Computational modeling; Computers; Real-time systems; Visualization; cloth wrinkles; coarse mesh; implicate surface; real-time; reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Signal Processing (ICSP), 2014 12th International Conference on
Conference_Location
Hangzhou
ISSN
2164-5221
Print_ISBN
978-1-4799-2188-1
Type
conf
DOI
10.1109/ICOSP.2014.7015215
Filename
7015215
Link To Document