DocumentCode
2326220
Title
Collaborative walkthrough using 3D warping
Author
Bao, Paul ; Gourlay, Douglas
Author_Institution
Univ. of South Florida, Tampa, FL
fYear
2008
fDate
13-15 May 2008
Firstpage
1110
Lastpage
1115
Abstract
A remote walkthrough environment based on 3D superview warping and view compensation streaming is presented. In the environment, 3D views are rendered on the remote clients using 3D oversized reference views and compensated on a view-on-demand basis by the graphically rendered views from the server. The view compensations (hole residuals and the depth map) are coded using a layered joint source-channel coding with unequal error corrections to protect the significant packets on noisy and erasure mobile channels. The new compensated view will then serve as a reference view for the subsequent rendering on the clients.
Keywords
channel coding; client-server systems; groupware; mobile computing; rendering (computer graphics); solid modelling; 3D oversized reference view; 3D superview warping; collaborative walkthrough; depth map; erasure mobile channel; error correction; graphically rendered view; layered joint source-channel coding; noisy channel; packet protection; remote client; remote walkthrough environment; view compensation streaming; view-on-demand; Bandwidth; Collaboration; Computer graphics; Error correction codes; Image storage; Mobile computing; Network servers; Personal digital assistants; Rendering (computer graphics); Streaming media;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer and Communication Engineering, 2008. ICCCE 2008. International Conference on
Conference_Location
Kuala Lumpur
Print_ISBN
978-1-4244-1691-2
Electronic_ISBN
978-1-4244-1692-9
Type
conf
DOI
10.1109/ICCCE.2008.4580779
Filename
4580779
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