DocumentCode
2330115
Title
Distributed Algorithms for Approximating Wireless Network Capacity
Author
Dinitz, Michael
Author_Institution
Carnegie Mellon Univ., Pittsburgh, PA, USA
fYear
2010
fDate
14-19 March 2010
Firstpage
1
Lastpage
9
Abstract
In this paper we consider the problem of maximizing wireless network capacity (a.k.a. one-shot scheduling) in both the protocol and physical models. We give the first distributed algorithms with provable guarantees in the physical model, and show how they can be generalized to more complicated metrics and settings in which the physical assumptions are slightly violated. We also give the first algorithms in the protocol model that do not assume transmitters can coordinate with their neighbors in the interference graph, so every transmitter chooses whether to broadcast based purely on local events. Our techniques draw heavily from algorithmic game theory and machine learning theory, even though our goal is a distributed algorithm. Indeed, our main results allow every transmitter to run any algorithm it wants, so long as its algorithm has a learning-theoretic property known as no-regret in a game-theoretic setting.
Keywords
channel capacity; radio networks; radio transmitters; scheduling; algorithmic game theory; distributed algorithms; interference graph; machine learning theory; one-shot scheduling; protocol model; transmitters; wireless network capacity; Broadcasting; Communications Society; Distributed algorithms; Game theory; Interference; Machine learning algorithms; Transmitters; USA Councils; Wireless application protocol; Wireless networks;
fLanguage
English
Publisher
ieee
Conference_Titel
INFOCOM, 2010 Proceedings IEEE
Conference_Location
San Diego, CA
ISSN
0743-166X
Print_ISBN
978-1-4244-5836-3
Type
conf
DOI
10.1109/INFCOM.2010.5461905
Filename
5461905
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