DocumentCode :
2333560
Title :
MESHGRID - a compact, multi-scalable and animation-friendly surface representation
Author :
Salomie, I.A. ; Munteanu, A. ; Gavrilescu, A. ; Lafruit, G. ; Schelkens, P. ; Deklerck, R. ; Cornelis, J.
Author_Institution :
Dept. of Electron. & Inf. Process., Vrije Univ., Brussels, Belgium
Volume :
3
fYear :
2002
fDate :
2002
Abstract :
MESHGRID is a novel, compact, multi-scalable and animation-friendly surface representation method, which has been introduced in MPEG-4. The MESHGRID representation attaches a description of the "global connectivity" between the vertices on the object\´s surface (i.e. the 3D connectivity wireframe) to a regular 3D grid of points (i.e. the reference-grid). The 3D connectivity wireframe is efficiently encoded by using a new type of 3D extension of Freeman chain-code. MESHGRID does not explicitly store the polygons of the surface, since the 3D connectivity wireframe has particular connectivity properties allowing for the unambiguous derivation of the triangulation. The reference-grid is a smooth vector field defined on a regular discrete 3D space. This grid is efficiently compressed by using an embedded 3D wavelet-based multi-resolution intra-band coding algorithm. MESHGRID allows for three types of scalability in both view-dependent and view-independent scenarios: resolution scalability, shape precision, and vertex position scalability. Furthermore, in addition to the classical vertex-based animation, MESHGRID supports specific animation capabilities, such as rippling effects and reshaping on a hierarchical basis of the regular reference-grid and its attached vertices.
Keywords :
code standards; computer animation; data compression; image coding; image representation; image resolution; transform coding; wavelet transforms; 3D connectivity wireframe; Freeman chain-code; MESHGRID; MPEG-4; animation; compression; embedded 3D intra-band coding; hierarchical reshaping; multi-scalable surface representation; reference grid; regular discrete 3D space; resolution scalability; rippling effects; shape precision; smooth vector field; vertex position scalability; wavelet; Computer graphics; Facial animation; Image coding; Information processing; Optical design; Rendering (computer graphics); Scalability; Shape; Surface emitting lasers; Surface waves;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing. 2002. Proceedings. 2002 International Conference on
ISSN :
1522-4880
Print_ISBN :
0-7803-7622-6
Type :
conf
DOI :
10.1109/ICIP.2002.1038891
Filename :
1038891
Link To Document :
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