DocumentCode
2336840
Title
Supporting first person shooter games with competing traffic in 802.11e MAC
Author
Qi, Hanghang ; Malone, David ; Murali, Ashwin ; Botvich, Dmitri
Author_Institution
Hamilton Inst., Nat. Univ. of Ireland, Maynooth, Ireland
fYear
2011
fDate
6-7 Oct. 2011
Firstpage
1
Lastpage
2
Abstract
As real-time multi-player games are increasingly popular network applications nowadays and 802.11 wireless are widely used, it is common that games are played over 802.11 networks. However, game performance can be degraded when competing with background traffic. In this paper, we propose Application Divided Resource Allocation (ADRA) scheme based on 802.11e to support games in a mixed traffic 802.11 environment. Parameter selection and performance improvement are analyzed with our analytic model. Testbed verification validates the effectiveness of our scheme and analysis which provides significant improvements to games performance while sustaining the performance of the background traffic.
Keywords
access protocols; computer games; resource allocation; telecommunication traffic; wireless LAN; 802.11e MAC; application divided resource allocation scheme; background traffic; first person shooter games; game performance; mixed traffic 802.11 environment; network application; parameter selection; performance improvement; real-time multiplayer games; testbed verification; Analytical models; Delay; Games; IEEE 802.11e Standard; Resource management; Wireless LAN;
fLanguage
English
Publisher
ieee
Conference_Titel
Network and Systems Support for Games (NetGames), 2011 10th Annual Workshop on
Conference_Location
Ottawa, ON
ISSN
2156-8138
Print_ISBN
978-1-4577-1932-5
Electronic_ISBN
2156-8138
Type
conf
DOI
10.1109/NetGames.2011.6080986
Filename
6080986
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