• DocumentCode
    2336970
  • Title

    Watermarking 3D models

  • Author

    Harte, Thomas ; Bors, Adrian G.

  • Author_Institution
    Dept. of Comput. Sci., York Univ., UK
  • Volume
    3
  • fYear
    2002
  • fDate
    24-28 June 2002
  • Firstpage
    661
  • Abstract
    Copyright protection of graphical objects and models is important for protecting author rights in animation, multimedia, computer-aided design (CAD), virtual reality, medical imaging, etc. We suggest a blind watermarking algorithm for 3D models and objects. A string of bits, generated according to a key, is embedded in the geometrical structure of the graphical object by changing the locations of certain vertices. The criterion to choose these vertices ensures a minimal visibility of the distortions in the watermarked object. A bit encoding 1 is associated with positioning a vertex inside a volume modelled by the geometry of its neighbourhood, while a bit encoding 0 positions the vertex outside such a volume. The proposed watermarking algorithm is applied on various 3D models.
  • Keywords
    image coding; solid modelling; watermarking; 3D models; blind watermarking algorithm; copyright protection; geometrical structure; graphical objects; Authentication; Computer science; Copyright protection; Design automation; Encoding; Geometry; Object detection; Solid modeling; Virtual reality; Watermarking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing. 2002. Proceedings. 2002 International Conference on
  • ISSN
    1522-4880
  • Print_ISBN
    0-7803-7622-6
  • Type

    conf

  • DOI
    10.1109/ICIP.2002.1039057
  • Filename
    1039057