DocumentCode
2336979
Title
Context-aware 3D object streaming for mobile games
Author
Rahimi, Hesam ; Shirehjini, Ali Asghar Nazari ; Shirmohammadi, Shervin
Author_Institution
Distrib. & Collaborative Virtual Environments Res. Lab. (DISCOVER Lab.), Univ. of Ottawa, Ottawa, ON, Canada
fYear
2011
fDate
6-7 Oct. 2011
Firstpage
1
Lastpage
3
Abstract
In this demo we showcase a method for the selective streaming of 3D objects in online mobile games. The proposed method ranks each object by its importance for the current activity performed by the player, and transmits the most important objects first. Our goal is to improve the real-time response and interactivity of networked VEs and games through an efficient context-aware 3D object selection and prioritization scheme, before streaming those objects over the network.
Keywords
computer games; media streaming; mobile computing; context aware 3D object prioritization; context aware 3D object selection; context aware 3D object streaming; networked VE; online mobile games; selective streaming; Conferences; Games; Internet; Mobile handsets; Servers; Three dimensional displays; Virtual environments; 3D streaming; context-awareness; mobile games; multiplayer games; network games; virtual environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Network and Systems Support for Games (NetGames), 2011 10th Annual Workshop on
Conference_Location
Ottawa, ON
ISSN
2156-8138
Print_ISBN
978-1-4577-1932-5
Electronic_ISBN
2156-8138
Type
conf
DOI
10.1109/NetGames.2011.6080995
Filename
6080995
Link To Document