DocumentCode
2344248
Title
Improving GPU Robustness by making use of faulty parts
Author
Durytskyy, Artem ; Zahran, Mohamed ; Karri, Ramesh
Author_Institution
ECE Dept., NYU, New York, NY, USA
fYear
2011
fDate
9-12 Oct. 2011
Firstpage
346
Lastpage
351
Abstract
With hundreds of processing units in current state-of-the-art graphics processing units (GPUs), the probability that one or more processing units fail due to permanent faults, during fabrication or post deployment, increases drastically. In our experiments we found that the loss of a single streaming multiprocessor (SM) in an 8-SM GPU resulted in as much as 16%performance loss. The default method for dealing with faulty SMs is to turn them off. Although faulty SMs cannot be trusted to completely execute a single kernel (program assigned to an SM) correctly, we show that we can still make use of these SMs to improve system throughput by generating and supplying high-level hints to other functional SMs. By making the faulty SMs supply hints to functional SMs, we have been able to achieve an average speed-up of about 16% over the baseline case (wherein the faulty SMs are turned off). The proposed technique requires minimal hardware overhead and is highly scalable.
Keywords
computer graphic equipment; coprocessors; fault tolerant computing; microprocessor chips; 8-SM GPU; GPU robustness; faulty parts; graphics processing units; minimal hardware overhead; single streaming multiprocessor; system throughput; Accuracy; Benchmark testing; Graphics processing unit; Hardware; Instruction sets; Kernel; Radiation detectors;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Design (ICCD), 2011 IEEE 29th International Conference on
Conference_Location
Amherst, MA
ISSN
1063-6404
Print_ISBN
978-1-4577-1953-0
Type
conf
DOI
10.1109/ICCD.2011.6081422
Filename
6081422
Link To Document