• DocumentCode
    2346250
  • Title

    The Apparatus and Enabling of a Code Balanced System

  • Author

    Benavides, Tony ; Treon, Justin ; Chang, Weide

  • Author_Institution
    Dept. of Comput. Sci., California State Univ., Sacramento, CA
  • fYear
    2007
  • fDate
    2-4 April 2007
  • Firstpage
    1001
  • Lastpage
    1007
  • Abstract
    Success in the embedded world revolves around two key concepts: cost effectiveness and performance. The ability for an operating system to boot quickly combined with speedy application usage at runtime is important with regards to consumer unit adoption. The most common memory sub-system setup in cellular phone architectures today is what is called an eXecute-In-Place architecture. This type of memory sub-system defines the execution of code and data directly from NOR flash memory. An additional memory architecture of choice is called a Store and Download architecture. This is a memory subsystem where the compressed code gets copied to RAM at boot time and executes out of the RAM. This paper explores the addition of a new memory usage model called a code balanced system. The result is a system that combines a small RAM memory requirement with a performance increase for improved targeted application and boot time execution
  • Keywords
    embedded systems; flash memories; memory architecture; random-access storage; Download architecture; NOR flash memory; Store architecture; code balanced system; eXecute-In-Place architecture; memory architecture; Application software; Bills of materials; Cellular phones; Costs; Delay; Flash memory; Hardware; Memory architecture; Random access memory; Read-write memory;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Technology, 2007. ITNG '07. Fourth International Conference on
  • Conference_Location
    Las Vegas, NV
  • Print_ISBN
    0-7695-2776-0
  • Type

    conf

  • DOI
    10.1109/ITNG.2007.191
  • Filename
    4151835