• DocumentCode
    2347157
  • Title

    Multiview texture models

  • Author

    Zalesny, Alexey ; Van Gool, Luc

  • Author_Institution
    Swiss Fed. Inst. of Technol., Zurich, Switzerland
  • Volume
    1
  • fYear
    2001
  • fDate
    2001
  • Abstract
    Mapping textured images on smoothly approximated surfaces is often used to conceal the loss of their real, fine-grained relief. A limitation of mapping a fixed texture in such cases is that it will only be correct for one viewing and one illumination direction. The presence of geometric surface details causes changes that simple foreshortening and global color scaling cannot model well. Hence, one would like to synthesize different textures for different viewing conditions. A texture model is presented that takes account of viewpoint dependent changes in texture appearance. It is highly compact and avoids copy-and-paste like repetitions. The model is learned from example images taken from different viewpoints. It supports texture synthesis for previously unseen conditions.
  • Keywords
    image texture; geometric surface details; multiview texture models; smoothly approximated surfaces; textured image mapping; viewing conditions; viewpoint dependent texture changes; Filters; Geometry; Histograms; Image databases; Image texture analysis; Lighting; Solid modeling; Statistics; Surface texture; World Wide Web;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition, 2001. CVPR 2001. Proceedings of the 2001 IEEE Computer Society Conference on
  • ISSN
    1063-6919
  • Print_ISBN
    0-7695-1272-0
  • Type

    conf

  • DOI
    10.1109/CVPR.2001.990530
  • Filename
    990530