DocumentCode
2347157
Title
Multiview texture models
Author
Zalesny, Alexey ; Van Gool, Luc
Author_Institution
Swiss Fed. Inst. of Technol., Zurich, Switzerland
Volume
1
fYear
2001
fDate
2001
Abstract
Mapping textured images on smoothly approximated surfaces is often used to conceal the loss of their real, fine-grained relief. A limitation of mapping a fixed texture in such cases is that it will only be correct for one viewing and one illumination direction. The presence of geometric surface details causes changes that simple foreshortening and global color scaling cannot model well. Hence, one would like to synthesize different textures for different viewing conditions. A texture model is presented that takes account of viewpoint dependent changes in texture appearance. It is highly compact and avoids copy-and-paste like repetitions. The model is learned from example images taken from different viewpoints. It supports texture synthesis for previously unseen conditions.
Keywords
image texture; geometric surface details; multiview texture models; smoothly approximated surfaces; textured image mapping; viewing conditions; viewpoint dependent texture changes; Filters; Geometry; Histograms; Image databases; Image texture analysis; Lighting; Solid modeling; Statistics; Surface texture; World Wide Web;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 2001. CVPR 2001. Proceedings of the 2001 IEEE Computer Society Conference on
ISSN
1063-6919
Print_ISBN
0-7695-1272-0
Type
conf
DOI
10.1109/CVPR.2001.990530
Filename
990530
Link To Document