DocumentCode
2347310
Title
Feature-Preserving Simplification of Texture-Mapped Models
Author
Liu, Xiuwen ; Xie, Cui ; Jin, Yicheng
Author_Institution
Dalian Maritime Univ.
fYear
2006
fDate
26-28 July 2006
Firstpage
390
Lastpage
395
Abstract
A feature-preserving multi-resolution simplification algorithm based on half-edge collapse operation for texture-mapped models is proposed. A new error metric based on the geometric importance the texture-attribute importance of a half-edge is presented. It can generate a low-polygon-count approximation model with shape preservation and texture attributes preservation. In addition, the half-edge based scheme is more efficient in memory usage and convenient for generating progressive meshes with texture attributes for real-time transmission of various surface data on the Web. The visual comparisons showing that the proposed algorithm results in higher quality approximations of original models with texture attribute preservation even at very low levels of detail than other algorithms in the literature
Keywords
computational geometry; computer graphics; mesh generation; Web graphics; error metric; feature-preserving multiresolution simplification algorithm; half-edge collapse operation; low-polygon-count approximation; mesh generation; shape preservation; surface data transmission; texture attribute preservation; texture-mapped model; Bandwidth; Graphical models; Graphics; Merging; Oceans; Real time systems; Sea surface; Shape; Solid modeling; Surface texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics, Imaging and Visualisation, 2006 International Conference on
Conference_Location
Sydney, Qld.
Print_ISBN
0-7695-2606-3
Type
conf
DOI
10.1109/CGIV.2006.44
Filename
1663822
Link To Document