• DocumentCode
    2347310
  • Title

    Feature-Preserving Simplification of Texture-Mapped Models

  • Author

    Liu, Xiuwen ; Xie, Cui ; Jin, Yicheng

  • Author_Institution
    Dalian Maritime Univ.
  • fYear
    2006
  • fDate
    26-28 July 2006
  • Firstpage
    390
  • Lastpage
    395
  • Abstract
    A feature-preserving multi-resolution simplification algorithm based on half-edge collapse operation for texture-mapped models is proposed. A new error metric based on the geometric importance the texture-attribute importance of a half-edge is presented. It can generate a low-polygon-count approximation model with shape preservation and texture attributes preservation. In addition, the half-edge based scheme is more efficient in memory usage and convenient for generating progressive meshes with texture attributes for real-time transmission of various surface data on the Web. The visual comparisons showing that the proposed algorithm results in higher quality approximations of original models with texture attribute preservation even at very low levels of detail than other algorithms in the literature
  • Keywords
    computational geometry; computer graphics; mesh generation; Web graphics; error metric; feature-preserving multiresolution simplification algorithm; half-edge collapse operation; low-polygon-count approximation; mesh generation; shape preservation; surface data transmission; texture attribute preservation; texture-mapped model; Bandwidth; Graphical models; Graphics; Merging; Oceans; Real time systems; Sea surface; Shape; Solid modeling; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Visualisation, 2006 International Conference on
  • Conference_Location
    Sydney, Qld.
  • Print_ISBN
    0-7695-2606-3
  • Type

    conf

  • DOI
    10.1109/CGIV.2006.44
  • Filename
    1663822