• DocumentCode
    2347464
  • Title

    Augmented Reality for the Real World

  • Author

    Wilkinson, Brett ; Calder, Paul

  • Author_Institution
    Sch. of Inf. & Eng., Flinders Univ. of South Australia, Adelaide, SA
  • fYear
    2006
  • fDate
    26-28 July 2006
  • Firstpage
    452
  • Lastpage
    457
  • Abstract
    Augmented reality (AR) systems suitable for use in everyday situations should not intrude unduly on their user´s lifestyle (or that of others around them). This paper argues that such systems should make use of technologies and devices such as mobile phones, PDAs, and portable entertainment units that people are likely to be already using for other purposes. However, such devices have limited capabilities, which present challenges when designing a system for interaction with a 3D world. This paper describes a prototype lightweight AR system built from off-the-shelf components and discusses some of the techniques we are developing to enable effective interaction with the system
  • Keywords
    augmented reality; human computer interaction; augmented reality system; human computer interaction; interaction devices; off-the-shelf component; Augmented reality; Cities and towns; Displays; Global Positioning System; Informatics; Mobile handsets; Personal digital assistants; Portable media players; Power generation; Prototypes;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Visualisation, 2006 International Conference on
  • Conference_Location
    Sydney, Qld.
  • Print_ISBN
    0-7695-2606-3
  • Type

    conf

  • DOI
    10.1109/CGIV.2006.24
  • Filename
    1663832