• DocumentCode
    2352277
  • Title

    Generation of 3D Human Models with Different Levels of Detail through Point-Based Simplification

  • Author

    Yu, Hui ; Qin, Sheng-Feng ; Wight, David K. ; Kang, Jin-Sheng

  • Author_Institution
    Brunel Univ., Uxbridge
  • fYear
    2007
  • fDate
    9-12 Sept. 2007
  • Firstpage
    1982
  • Lastpage
    1986
  • Abstract
    We describe a method for generating 3D human models with different levels of detail based on scanned point cloud. A simple hierarchical and interactive simplification algorithm is investigated to create approximations of the point-based human model with various sampling densities. With the completion of sampling, a triangulation procedure is performed to produce final meshes easily based on the sector tree information. Parameters allow users to control the mesh quality in terms of regularity, uniformity and density. The modeling algorithm has been tested with examples.
  • Keywords
    realistic images; rendering (computer graphics); 3D human models; hierarchical-interactive simplification algorithm; human modeling algorithm; mesh quality; point-based human model; point-based simplification; triangulation procedure; Clouds; Clustering algorithms; Humans; Image reconstruction; Reconstruction algorithms; Sampling methods; Signal processing algorithms; Signal resolution; Spatial resolution; Surface reconstruction; Human modeling; level of detail; scanned data; simplification;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    EUROCON, 2007. The International Conference on "Computer as a Tool"
  • Conference_Location
    Warsaw
  • Print_ISBN
    978-1-4244-0813-9
  • Electronic_ISBN
    978-1-4244-0813-9
  • Type

    conf

  • DOI
    10.1109/EURCON.2007.4400545
  • Filename
    4400545