• DocumentCode
    2353051
  • Title

    Building Your Own Tangible Virtual World: A Design of an RFID-Based Tabletop Game Platform

  • Author

    Tan, Jingyu ; Rau, P. L Patrick

  • Author_Institution
    Dept. of Ind. Eng., Tsinghua Univ., Beijing, China
  • fYear
    2010
  • fDate
    12-16 April 2010
  • Firstpage
    151
  • Lastpage
    155
  • Abstract
    Augmented tabletop game is one genre of pervasive games which attempt to combine the advantages of both traditional game and computer game and to remedy their disadvantages by using the context-aware computing technology. In this paper, the design of an augmented tabletop game platform is introduced in detail. This platform uses an RFID reader matrix to satisfy the requirements of flexibility and programmability of developing augmented tabletop games. Based on this platform, augmented tabletop games can be developed by using the imagination and creativity of players. This platform is also designed for educational purposes.
  • Keywords
    computer aided instruction; computer games; educational technology; microcomputers; radiofrequency identification; virtual reality; RFID reader matrix; RFID-based tabletop game platform; augmented tabletop game; computer game; context-aware computing technology; educational purposes; pervasive games; tangible virtual world; Buildings; Context-aware services; Humans; Industrial engineering; Intelligent structures; Pervasive computing; Physics computing; Prototypes; Radiofrequency identification; Toy industry; Augmented Tabletop Game; Pervasive Game; RFID;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2010 Third IEEE International Conference on
  • Conference_Location
    Kaohsiung
  • Print_ISBN
    978-1-4244-6433-3
  • Electronic_ISBN
    978-1-4244-6434-0
  • Type

    conf

  • DOI
    10.1109/DIGITEL.2010.53
  • Filename
    5463755