Title :
Learning Chinese History through Digital Game
Author :
Yan, Clara Hui Chung ; Tam, Frankie
Author_Institution :
Hong Kong Digital-Game Based Learning Assoc., Hong Kong, China
Abstract :
Digital game-based learning is becoming a new trend for teaching and learning. While it has been developing in some countries for years, it is still a relatively new topic in others. With the rapid growth of needs in using information technology in the classrooms and the increasing popularity of digital games, this paper aims at looking into the current situation with the help of a case study.
Keywords :
computer aided instruction; computer games; history; Chinese history learning; digital game; game-based learning; information technology; Character generation; Cultural differences; Educational institutions; Feedback; Feeds; Games; History; Information processing; Logic; Problem-solving;
Conference_Titel :
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2010 Third IEEE International Conference on
Conference_Location :
Kaohsiung
Print_ISBN :
978-1-4244-6433-3
Electronic_ISBN :
978-1-4244-6434-0
DOI :
10.1109/DIGITEL.2010.49