Title :
Multilayered Games for Science Education
Author :
Samuelson, Stephan ; Halff, Henry M. ; Halff, Lawrence ; Brown, Christopher
Author_Institution :
Twist Educ., LLC, San Antonio, TX, USA
Abstract :
Electronic games have significant potential for overcoming major difficulties in science education, namely, the necessity for practice, the abstract, complex nature of the material, and the sparse opportunities for observation. A role-playing game with a many-layered story that reflects the structure of the domain can use several mechanisms for enhancing learning. These mechanisms include story-domain mapping, practice in the fantasy context, and virtual laboratories. That the player becomes the hero of the game story also helps him or her incorporate the lessons taught by the game.
Keywords :
computer aided instruction; computer games; electronic games; fantasy context; game story; learning; many-layered story; multilayered games; role-playing game; science education; story-domain mapping; virtual laboratories; Consumer electronics; Education; Educational technology; Engineering profession; Game theory; Genetics; Heart; Laboratories; Mechanical energy; USA Councils; Physics; RPG; Science Education; applications; iPhone; iPod; mico-app; mobile learning;
Conference_Titel :
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2010 Third IEEE International Conference on
Conference_Location :
Kaohsiung
Print_ISBN :
978-1-4244-6433-3
Electronic_ISBN :
978-1-4244-6434-0
DOI :
10.1109/DIGITEL.2010.29