• DocumentCode
    2353513
  • Title

    Modding Commercial Game for Physics Learning: A Preliminary Study

  • Author

    Lin, Hang-Zheng Sun ; Chiou, Guey-Fa

  • Author_Institution
    Grad. Inst. of Inf. & Comput. Educ., Nat. Taiwan Normal Univ., Taipei, Taiwan
  • fYear
    2010
  • fDate
    12-16 April 2010
  • Firstpage
    225
  • Lastpage
    227
  • Abstract
    The aim of this study is to explore the way of modding an existing digital game for learning. World Editor of Warcraft III was selected as the modding tool. The attitude evaluation was conducted by inviting two classes of junior high school students as combat and adventure group respectively. Results of evaluation showed that students´ attitudes toward the modding game are positive. This study provides learning game designers an alternative approach in considering the way of developing digital games for students´ concept learning.
  • Keywords
    computer aided instruction; computer games; Warcraft III; World Editor; adventure group; attitude evaluation; combat group; commercial game; concept learning; digital game; learning game design; modding game; modding tool; physics learning; student attitude; Animation; Computer science education; Educational institutions; Fires; Games; Negative feedback; Physics computing; Physics education; Sun; Testing; game-based learning; modding; physics learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2010 Third IEEE International Conference on
  • Conference_Location
    Kaohsiung
  • Print_ISBN
    978-1-4244-6433-3
  • Electronic_ISBN
    978-1-4244-6434-0
  • Type

    conf

  • DOI
    10.1109/DIGITEL.2010.41
  • Filename
    5463776