DocumentCode
2354663
Title
Medium-granularity computational complexity control for H.264/AVC
Author
Li, Xiang ; Wien, Mathias ; Ohm, Jens-Rainer
Author_Institution
Inst. of Commun. Eng., RWTH Aachen Univ., Aachen, Germany
fYear
2010
fDate
8-10 Dec. 2010
Firstpage
214
Lastpage
217
Abstract
Today, video applications on handheld devices become more and more popular. Due to limited computational capability of handheld devices, complexity constrained video coding draws much attention. In this paper, a medium-granularity computational complexity control (MGCC) is proposed for H.264/AVC. First, a large dynamic range in complexity is achieved by taking 16×16 motion estimation in a single reference frame as the basic computational unit. Then a high coding efficiency is obtained by an adaptive computation allocation at MB level. Simulations show that coarse-granularity methods cannot work when the normalized complexity is below 15%. In contrast, the proposed MGCC performs well even when the complexity is reduced to 8.8%. Moreover, an average gain of 0.3 dB over coarse-granularity methods in BD-PSNR is obtained for 11 sequences when the complexity is around 20%.
Keywords
computational complexity; motion estimation; video coding; H.264/AVC; MGCC; adaptive computation allocation; coarse-granularity methods; complexity constrained video coding; medium-granularity computational complexity control; motion estimation; Computational complexity control; computational scalability;
fLanguage
English
Publisher
ieee
Conference_Titel
Picture Coding Symposium (PCS), 2010
Conference_Location
Nagoya
Print_ISBN
978-1-4244-7134-8
Type
conf
DOI
10.1109/PCS.2010.5702467
Filename
5702467
Link To Document