• DocumentCode
    2354663
  • Title

    Medium-granularity computational complexity control for H.264/AVC

  • Author

    Li, Xiang ; Wien, Mathias ; Ohm, Jens-Rainer

  • Author_Institution
    Inst. of Commun. Eng., RWTH Aachen Univ., Aachen, Germany
  • fYear
    2010
  • fDate
    8-10 Dec. 2010
  • Firstpage
    214
  • Lastpage
    217
  • Abstract
    Today, video applications on handheld devices become more and more popular. Due to limited computational capability of handheld devices, complexity constrained video coding draws much attention. In this paper, a medium-granularity computational complexity control (MGCC) is proposed for H.264/AVC. First, a large dynamic range in complexity is achieved by taking 16×16 motion estimation in a single reference frame as the basic computational unit. Then a high coding efficiency is obtained by an adaptive computation allocation at MB level. Simulations show that coarse-granularity methods cannot work when the normalized complexity is below 15%. In contrast, the proposed MGCC performs well even when the complexity is reduced to 8.8%. Moreover, an average gain of 0.3 dB over coarse-granularity methods in BD-PSNR is obtained for 11 sequences when the complexity is around 20%.
  • Keywords
    computational complexity; motion estimation; video coding; H.264/AVC; MGCC; adaptive computation allocation; coarse-granularity methods; complexity constrained video coding; medium-granularity computational complexity control; motion estimation; Computational complexity control; computational scalability;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Picture Coding Symposium (PCS), 2010
  • Conference_Location
    Nagoya
  • Print_ISBN
    978-1-4244-7134-8
  • Type

    conf

  • DOI
    10.1109/PCS.2010.5702467
  • Filename
    5702467