• DocumentCode
    2361463
  • Title

    An Effective Scene Manager for the Online Game "Chungmukong\´s Battle on the Sea\´

  • Author

    Kang, Min Seok ; Kim, Kyung Sik

  • Author_Institution
    Comput. Eng. in, Hoseo Univ., Chungnam, South Korea
  • fYear
    2009
  • fDate
    25-27 Aug. 2009
  • Firstpage
    1267
  • Lastpage
    1270
  • Abstract
    We have developed the on-line game ´Chungmukong´s Battle on the Sea´. It was necessary to process and manage large number of polygons as fast as possible to be used in competition in the festival. For this purpose we have developed a scene manager which used mixture of several algorithms to improve the performance. The performance evaluation of the proposed scene manager showed 25% better results in average than that of traditional single algorithm.
  • Keywords
    computer games; parallel processing; Chungmukongs Battle on the Sea; effective scene manager; online game; performance evaluation; Cities and towns; Conference management; Engineering management; Graphics; Hardware; Layout; Marine vehicles; Object detection; Parallel processing; Rendering (computer graphics); Chungmukong; On-line Game; Programming; Scene Graph; Scene Manager;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    INC, IMS and IDC, 2009. NCM '09. Fifth International Joint Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-1-4244-5209-5
  • Electronic_ISBN
    978-0-7695-3769-6
  • Type

    conf

  • DOI
    10.1109/NCM.2009.360
  • Filename
    5331504