DocumentCode :
2361625
Title :
Hardware-based ray casting for tetrahedral meshes
Author :
Weiler, Manfred ; Kraus, Martin ; Merz, Markus ; Ertl, Thomas
Author_Institution :
Visualization & Interactive Syst. Group, Univ. of Stutgart, Germany
fYear :
2003
fDate :
24-24 Oct. 2003
Firstpage :
333
Lastpage :
340
Abstract :
We present the first implementation of a volume ray casting algorithm for tetrahedral meshes running on off-the-shelf programmable graphics hardware. Our implementation avoids the memory transfer bottleneck of the graphics bus since the complete mesh data is stored in the local memory of the graphics adapter and all computations, in particular ray traversal and ray integration, are performed by the graphics processing unit. Analogously to other ray casting algorithms, our algorithm does not require an expensive cell sorting. Provided that the graphics adapter offers enough texture memory, our implementation performs comparable to the fastest published volume rendering algorithms for unstructured meshes. Our approach works with cyclic and/or non-convex meshes and supports early ray termination. Accurate ray integration is guaranteed by applying pre-integrated volume rendering. In order to achieve almost interactive modifications of transfer functions, we propose a new method for computing three-dimensional pre-integration tables.
Keywords :
computer graphic equipment; image processing; ray tracing; rendering (computer graphics); cyclic mesh; early ray termination; graphics adapter; hardware-based ray casting; memory transfer bottleneck; mesh data; nonconvex mesh; off-the-shelf programmable graphics hardware; ray integration; ray traversal; rendering algorithm; tetrahedral meshes; three-dimensional pre-integration tables; unstructured mesh; Algorithm design and analysis; Casting; Computer graphics; Hardware; Interactive systems; Isosurfaces; Rendering (computer graphics); Sorting; Transfer functions; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visualization, 2003. VIS 2003. IEEE
Conference_Location :
Seattle, WA, USA
Print_ISBN :
0-7803-8120-3
Type :
conf
DOI :
10.1109/VISUAL.2003.1250390
Filename :
1250390
Link To Document :
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