DocumentCode
2362218
Title
Interactive protein manipulation
Author
Kreylos, Oliver ; Max, Nelson L. ; Hamann, Bernd ; Crivelli, Silvia N. ; Bethel, E. Wes
Author_Institution
Dept. of Comput. Sci., Univ. of California, Davis, CA, USA
fYear
2003
fDate
24-24 Oct. 2003
Firstpage
581
Lastpage
588
Abstract
We describe an interactive visualization and modeling program for the creation of protein structures "from scratch." The input to our program is an amino acid sequence - decoded from a gene - and a sequence of predicted secondary structure types for each amino acid - provided by external structure prediction programs. Our program can be used in the set-up phase of a protein structure prediction process; the structures created with it serve as input for a subsequent global internal energy minimization, or another method of protein structure prediction. Our program supports basic visualization methods for protein structures, interactive manipulation based on inverse kinematics, and visualization guides to aid a user in creating "good" initial structures.
Keywords
computer graphics; data visualisation; genetics; graphical user interfaces; medical computing; proteins; solid modelling; amino acid sequence; computational science; gene coding; interactive protein manipulation; interactive visualization; inverse kinematics; modeling program; molecular modeling; protein structure prediction; Amino acids; Chemicals; Computational biology; Computer graphics; Kinematics; Predictive models; Proteins; Sequences; Spine; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 2003. VIS 2003. IEEE
Conference_Location
Seattle, WA, USA
Print_ISBN
0-7803-8120-3
Type
conf
DOI
10.1109/VISUAL.2003.1250423
Filename
1250423
Link To Document