• DocumentCode
    2367737
  • Title

    The determinants of adolescents´ behavioral intentions towards online services: Empirical evidence from online game industry

  • Author

    Xie, Yi ; Zhang, Hongxia

  • Author_Institution
    Marketing Dept., Univ. of Int. Bus. & Econ., Beijing, China
  • fYear
    2011
  • fDate
    25-27 June 2011
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    This research proposes a conceptual model with perceived value, satisfaction, subjective norm and individual characteristics (i.e., self-esteem, self-efficacy and extraversion) as key predictors of adolescents´ intention to play online games. Perceived value is determined by positive factor of perceived benefits and negative factor of perceived risks. A survey was conducted to test the model. Most hypotheses were supported. Moreover, sub-dimensions of perceived benefits (i.e., ability expansion, playfulness and pleasure of control, telepresence and group identification) and perceived risks (i.e., psychosocial, financial, physical, performance and time risks) salient for adolescent online gamers were identified. The effect of perceived value on playing intention is mediated by satisfaction.
  • Keywords
    computer games; social aspects of automation; adolescent behavioral intention; online game industry; online games; online services; perceived benefits; perceived risks; perceived value; subjective norm; Educational institutions; Games; Industries; Internet; Mathematical model; Object recognition; Psychology; Adolescents; Behavioral intentions; Online game; Online service;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Service Systems and Service Management (ICSSSM), 2011 8th International Conference on
  • Conference_Location
    Tianjin
  • ISSN
    2161-1890
  • Print_ISBN
    978-1-61284-310-0
  • Type

    conf

  • DOI
    10.1109/ICSSSM.2011.5959371
  • Filename
    5959371