DocumentCode :
2367737
Title :
The determinants of adolescents´ behavioral intentions towards online services: Empirical evidence from online game industry
Author :
Xie, Yi ; Zhang, Hongxia
Author_Institution :
Marketing Dept., Univ. of Int. Bus. & Econ., Beijing, China
fYear :
2011
fDate :
25-27 June 2011
Firstpage :
1
Lastpage :
5
Abstract :
This research proposes a conceptual model with perceived value, satisfaction, subjective norm and individual characteristics (i.e., self-esteem, self-efficacy and extraversion) as key predictors of adolescents´ intention to play online games. Perceived value is determined by positive factor of perceived benefits and negative factor of perceived risks. A survey was conducted to test the model. Most hypotheses were supported. Moreover, sub-dimensions of perceived benefits (i.e., ability expansion, playfulness and pleasure of control, telepresence and group identification) and perceived risks (i.e., psychosocial, financial, physical, performance and time risks) salient for adolescent online gamers were identified. The effect of perceived value on playing intention is mediated by satisfaction.
Keywords :
computer games; social aspects of automation; adolescent behavioral intention; online game industry; online games; online services; perceived benefits; perceived risks; perceived value; subjective norm; Educational institutions; Games; Industries; Internet; Mathematical model; Object recognition; Psychology; Adolescents; Behavioral intentions; Online game; Online service;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Service Systems and Service Management (ICSSSM), 2011 8th International Conference on
Conference_Location :
Tianjin
ISSN :
2161-1890
Print_ISBN :
978-1-61284-310-0
Type :
conf
DOI :
10.1109/ICSSSM.2011.5959371
Filename :
5959371
Link To Document :
بازگشت