DocumentCode
236881
Title
Kinect depth map inpainting using spline approximation
Author
Brazey, Denis ; Gout, Christian
Author_Institution
Soc. Prynϵl, Corpeau, France
fYear
2014
fDate
10-12 Dec. 2014
Firstpage
1
Lastpage
6
Abstract
Image inpainting consists in reconstructing missing parts of a given image. In this work, we propose to use an approximation method based on splines and finite elements approximation to recover missing depth values in images acquired with a Kinect 3D sensor. Neighboring pixels in the depth map may contain very different distance values. The considered surface approximation problem therefore involves rapidly varying data which can lead to oscillations (Gibbs phenomenon). To address this issue, we propose to apply two scale transformations to dampen these oscillations near steep gradients implied by the data. The algorithm is presented with some numerical examples of inpainting. Our approach also permits to get a finer resolution of the 3D depth map.
Keywords
approximation theory; finite element analysis; image reconstruction; image restoration; image sensors; splines (mathematics); 3D depth map; Gibbs phenomenon; Kinect 3D sensor; Kinect depth map inpainting; approximation method; distance values; finite element approximation; image pixels; image resolution; missing depth value recovery; missing part reconstruction; steep gradients; surface approximation problem; two-scale transformations; Approximation methods; Image edge detection; Mathematical model; Oscillators; Smoothing methods; Splines (mathematics); Three-dimensional displays; Depth map; approximation; inpainting; kinect sensor; spline function;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Information Processing (EUVIP), 2014 5th European Workshop on
Conference_Location
Paris
Type
conf
DOI
10.1109/EUVIP.2014.7018372
Filename
7018372
Link To Document